DSDSWeb/static/js/Cesium-1.53/Source/Shaders/ViewportQuadFS.js

21 lines
609 B
JavaScript

//This file is automatically rebuilt by the Cesium build process.
define(function() {
'use strict';
return "\n\
varying vec2 v_textureCoordinates;\n\
\n\
void main()\n\
{\n\
czm_materialInput materialInput;\n\
\n\
materialInput.s = v_textureCoordinates.s;\n\
materialInput.st = v_textureCoordinates;\n\
materialInput.str = vec3(v_textureCoordinates, 0.0);\n\
materialInput.normalEC = vec3(0.0, 0.0, -1.0);\n\
\n\
czm_material material = czm_getMaterial(materialInput);\n\
\n\
gl_FragColor = vec4(material.diffuse + material.emission, material.alpha);\n\
}\n\
";
});