810 lines
38 KiB
JavaScript
810 lines
38 KiB
JavaScript
defineSuite([
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'Core/QuantizedMeshTerrainData',
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'Core/BoundingSphere',
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'Core/Cartesian3',
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'Core/GeographicTilingScheme',
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'Core/Math',
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'Core/TerrainData',
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'Core/TerrainMesh',
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'ThirdParty/when'
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], function(
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QuantizedMeshTerrainData,
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BoundingSphere,
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Cartesian3,
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GeographicTilingScheme,
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CesiumMath,
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TerrainData,
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TerrainMesh,
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when) {
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'use strict';
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it('conforms to TerrainData interface', function() {
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expect(QuantizedMeshTerrainData).toConformToInterface(TerrainData);
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});
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describe('upsample', function() {
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function findVertexWithCoordinates(uBuffer, vBuffer, u, v) {
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u *= 32767;
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u |= 0;
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v *= 32767;
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v |= 0;
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for (var i = 0; i < uBuffer.length; ++i) {
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if (Math.abs(uBuffer[i] - u) <= 1 && Math.abs(vBuffer[i] - v) <= 1) {
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return i;
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}
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}
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return -1;
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}
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function hasTriangle(ib, i0, i1, i2) {
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for (var i = 0; i < ib.length; i += 3) {
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if (ib[i] === i0 && ib[i + 1] === i1 && ib[i + 2] === i2 ||
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ib[i] === i1 && ib[i + 1] === i2 && ib[i + 2] === i0 ||
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ib[i] === i2 && ib[i + 1] === i0 && ib[i + 2] === i1) {
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return true;
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}
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}
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return false;
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}
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function intercept(interceptCoordinate1, interceptCoordinate2, otherCoordinate1, otherCoordinate2) {
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return CesiumMath.lerp(otherCoordinate1, otherCoordinate2, (0.5 - interceptCoordinate1) / (interceptCoordinate2 - interceptCoordinate1));
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}
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function horizontalIntercept(u1, v1, u2, v2) {
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return intercept(v1, v2, u1, u2);
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}
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function verticalIntercept(u1, v1, u2, v2) {
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return intercept(u1, u2, v1, v2);
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}
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it('works for all four children of a simple quad', function() {
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var data = new QuantizedMeshTerrainData({
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minimumHeight : 0.0,
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maximumHeight : 4.0,
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quantizedVertices : new Uint16Array([ // order is sw nw se ne
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// u
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0, 0, 32767, 32767,
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// v
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0, 32767, 0, 32767,
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// heights
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32767 / 4.0, 2.0 * 32767 / 4.0, 3.0 * 32767 / 4.0, 32767
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]),
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indices : new Uint16Array([
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0, 3, 1,
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0, 2, 3
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]),
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boundingSphere : new BoundingSphere(),
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horizonOcclusionPoint : new Cartesian3(),
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westIndices : [],
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southIndices : [],
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eastIndices : [],
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northIndices : [],
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westSkirtHeight : 1.0,
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southSkirtHeight : 1.0,
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eastSkirtHeight : 1.0,
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northSkirtHeight : 1.0,
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childTileMask : 15
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});
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var tilingScheme = new GeographicTilingScheme();
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return when(data.createMesh(tilingScheme, 0, 0, 0, 1)).then(function() {
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var swPromise = data.upsample(tilingScheme, 0, 0, 0, 0, 0, 1);
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var sePromise = data.upsample(tilingScheme, 0, 0, 0, 1, 0, 1);
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var nwPromise = data.upsample(tilingScheme, 0, 0, 0, 0, 1, 1);
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var nePromise = data.upsample(tilingScheme, 0, 0, 0, 1, 1, 1);
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return when.join(swPromise, sePromise, nwPromise, nePromise);
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}).then(function(upsampleResults) {
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expect(upsampleResults.length).toBe(4);
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for (var i = 0; i < upsampleResults.length; ++i) {
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var upsampled = upsampleResults[i];
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expect(upsampled).toBeDefined();
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var uBuffer = upsampled._uValues;
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var vBuffer = upsampled._vValues;
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var ib = upsampled._indices;
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expect(uBuffer.length).toBe(4);
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expect(vBuffer.length).toBe(4);
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expect(upsampled._heightValues.length).toBe(4);
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expect(ib.length).toBe(6);
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var sw = findVertexWithCoordinates(uBuffer, vBuffer, 0.0, 0.0);
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expect(sw).not.toBe(-1);
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var nw = findVertexWithCoordinates(uBuffer, vBuffer, 0.0, 1.0);
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expect(nw).not.toBe(-1);
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var se = findVertexWithCoordinates(uBuffer, vBuffer, 1.0, 0.0);
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expect(se).not.toBe(-1);
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var ne = findVertexWithCoordinates(uBuffer, vBuffer, 1.0, 1.0);
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expect(ne).not.toBe(-1);
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var nwToSe = hasTriangle(ib, sw, se, nw) && hasTriangle(ib, nw, se, ne);
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var swToNe = hasTriangle(ib, sw, ne, nw) && hasTriangle(ib, sw, se, ne);
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expect(nwToSe || swToNe).toBe(true);
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}
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});
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});
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it('oct-encoded normals works for all four children of a simple quad', function() {
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var data = new QuantizedMeshTerrainData({
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minimumHeight : 0.0,
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maximumHeight : 4.0,
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quantizedVertices : new Uint16Array([ // order is sw nw se ne
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// u
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0, 0, 32767, 32767,
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// v
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0, 32767, 0, 32767,
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// heights
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32767 / 4.0, 2.0 * 32767 / 4.0, 3.0 * 32767 / 4.0, 32767
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]),
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encodedNormals : new Uint8Array([
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// fun property of oct-encoded normals: the octrahedron is projected onto a plane
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// and unfolded into a unit square. The 4 corners of this unit square are encoded values
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// of the same Cartesian normal, vec3(0.0, 0.0, 1.0).
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// Therefore, all 4 normals below are actually oct-encoded representations of vec3(0.0, 0.0, 1.0)
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255, 0, // sw
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255, 255, // nw
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255, 0, // se
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255, 255 // ne
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]),
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indices : new Uint16Array([
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0, 3, 1,
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0, 2, 3
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]),
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boundingSphere : new BoundingSphere(),
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horizonOcclusionPoint : new Cartesian3(),
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westIndices : [],
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southIndices : [],
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eastIndices : [],
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northIndices : [],
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westSkirtHeight : 1.0,
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southSkirtHeight : 1.0,
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eastSkirtHeight : 1.0,
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northSkirtHeight : 1.0,
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childTileMask : 15
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});
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var tilingScheme = new GeographicTilingScheme();
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return when(data.createMesh(tilingScheme, 0, 0, 0, 1)).then(function() {
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var swPromise = data.upsample(tilingScheme, 0, 0, 0, 0, 0, 1);
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var sePromise = data.upsample(tilingScheme, 0, 0, 0, 1, 0, 1);
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var nwPromise = data.upsample(tilingScheme, 0, 0, 0, 0, 1, 1);
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var nePromise = data.upsample(tilingScheme, 0, 0, 0, 1, 1, 1);
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return when.join(swPromise, sePromise, nwPromise, nePromise);
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}).then(function(upsampleResults) {
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expect(upsampleResults.length).toBe(4);
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for (var i = 0; i < upsampleResults.length; ++i) {
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var upsampled = upsampleResults[i];
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expect(upsampled).toBeDefined();
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var encodedNormals = upsampled._encodedNormals;
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expect(encodedNormals.length).toBe(8);
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// All 4 normals should remain oct-encoded representations of vec3(0.0, 0.0, -1.0)
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for (var n = 0; n < encodedNormals.length; ++n) {
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expect(encodedNormals[i]).toBe(255);
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}
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}
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});
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});
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it('works for a quad with an extra vertex in the northwest child', function() {
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var data = new QuantizedMeshTerrainData({
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minimumHeight : 0.0,
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maximumHeight : 6.0,
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quantizedVertices : new Uint16Array([ // order is sw, nw, se, ne, extra vertex in nw quadrant
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// u
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0, 0, 32767, 32767, 0.125 * 32767,
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// v
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0, 32767, 0, 32767, 0.75 * 32767,
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// heights
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32767 / 6.0, 2.0 * 32767 / 6.0, 3.0 * 32767 / 6.0, 4.0 * 32767 / 6.0, 32767
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]),
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indices : new Uint16Array([
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0, 4, 1,
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0, 2, 4,
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1, 4, 3,
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3, 4, 2
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]),
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boundingSphere : new BoundingSphere(),
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horizonOcclusionPoint : new Cartesian3(),
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westIndices : [],
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southIndices : [],
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eastIndices : [],
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northIndices : [],
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westSkirtHeight : 1.0,
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southSkirtHeight : 1.0,
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eastSkirtHeight : 1.0,
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northSkirtHeight : 1.0,
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childTileMask : 15
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});
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var tilingScheme = new GeographicTilingScheme();
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return when(data.createMesh(tilingScheme, 0, 0, 0, 1)).then(function() {
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return data.upsample(tilingScheme, 0, 0, 0, 0, 0, 1);
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}).then(function(upsampled) {
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var uBuffer = upsampled._uValues;
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var vBuffer = upsampled._vValues;
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var ib = upsampled._indices;
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expect(uBuffer.length).toBe(9);
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expect(vBuffer.length).toBe(9);
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expect(upsampled._heightValues.length).toBe(9);
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expect(ib.length).toBe(8 * 3);
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var sw = findVertexWithCoordinates(uBuffer, vBuffer, 0.0, 0.0);
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expect(sw).not.toBe(-1);
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var nw = findVertexWithCoordinates(uBuffer, vBuffer, 0.0, 1.0);
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expect(nw).not.toBe(-1);
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var se = findVertexWithCoordinates(uBuffer, vBuffer, 1.0, 0.0);
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expect(se).not.toBe(-1);
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var ne = findVertexWithCoordinates(uBuffer, vBuffer, 1.0, 1.0);
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expect(ne).not.toBe(-1);
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var extra = findVertexWithCoordinates(uBuffer, vBuffer, 0.25, 0.5);
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expect(extra).not.toBe(-1);
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var v40 = findVertexWithCoordinates(uBuffer, vBuffer, horizontalIntercept(0.0, 0.0, 0.125, 0.75) * 2.0, 0.0);
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expect(v40).not.toBe(-1);
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var v42 = findVertexWithCoordinates(uBuffer, vBuffer, horizontalIntercept(0.5, verticalIntercept(1.0, 0.0, 0.125, 0.75), 0.125, 0.75) * 2.0, 0.0);
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expect(v42).not.toBe(-1);
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var v402 = findVertexWithCoordinates(uBuffer, vBuffer, horizontalIntercept(0.5, 0.0, 0.125, 0.75) * 2.0, 0.0);
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expect(v402).not.toBe(-1);
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var v43 = findVertexWithCoordinates(uBuffer, vBuffer, 1.0, verticalIntercept(1.0, 1.0, 0.125, 0.75) * 2.0 - 1.0);
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expect(v43).not.toBe(-1);
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expect(hasTriangle(ib, sw, extra, nw)).toBe(true);
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expect(hasTriangle(ib, sw, v40, extra)).toBe(true);
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expect(hasTriangle(ib, v40, v402, extra)).toBe(true);
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expect(hasTriangle(ib, v402, v42, extra)).toBe(true);
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expect(hasTriangle(ib, extra, v42, v43)).toBe(true);
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expect(hasTriangle(ib, v42, se, v43)).toBe(true);
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expect(hasTriangle(ib, nw, v43, ne)).toBe(true);
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expect(hasTriangle(ib, nw, extra, v43)).toBe(true);
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});
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});
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it('works for a quad with an extra vertex on the splitting plane', function() {
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var data = new QuantizedMeshTerrainData({
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minimumHeight : 0.0,
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maximumHeight : 6.0,
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quantizedVertices : new Uint16Array([ // order is sw, nw, se, ne, extra vertex in nw quadrant
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// u
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0, 0, 32767, 32767, 0.5 * 32767,
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// v
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0, 32767, 0, 32767, 0.75 * 32767,
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// heights
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32767 / 6.0, 2.0 * 32767 / 6.0, 3.0 * 32767 / 6.0, 4.0 * 32767 / 6.0, 32767
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]),
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indices : new Uint16Array([
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0, 4, 1,
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1, 4, 3,
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0, 2, 4,
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3, 4, 2
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]),
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boundingSphere : new BoundingSphere(),
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horizonOcclusionPoint : new Cartesian3(),
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westIndices : [],
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southIndices : [],
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eastIndices : [],
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northIndices : [],
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westSkirtHeight : 1.0,
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southSkirtHeight : 1.0,
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eastSkirtHeight : 1.0,
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northSkirtHeight : 1.0,
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childTileMask : 15
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});
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var tilingScheme = new GeographicTilingScheme();
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return when(data.createMesh(tilingScheme, 0, 0, 0, 1)).then(function() {
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var nwPromise = data.upsample(tilingScheme, 0, 0, 0, 0, 0, 1);
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var nePromise = data.upsample(tilingScheme, 0, 0, 0, 1, 0, 1);
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return when.join(nwPromise, nePromise);
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}).then(function(upsampleResults){
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expect(upsampleResults.length).toBe(2);
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var uBuffer, vBuffer;
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for (var i = 0; i < upsampleResults.length; i++) {
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var upsampled = upsampleResults[i];
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expect(upsampled).toBeDefined();
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uBuffer = upsampled._uValues;
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vBuffer = upsampled._vValues;
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var ib = upsampled._indices;
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expect(uBuffer.length).toBe(6);
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expect(vBuffer.length).toBe(6);
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expect(upsampled._heightValues.length).toBe(6);
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expect(ib.length).toBe(4 * 3);
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var sw = findVertexWithCoordinates(uBuffer, vBuffer, 0.0, 0.0);
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expect(sw).not.toBe(-1);
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var nw = findVertexWithCoordinates(uBuffer, vBuffer, 0.0, 1.0);
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expect(nw).not.toBe(-1);
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var se = findVertexWithCoordinates(uBuffer, vBuffer, 1.0, 0.0);
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expect(se).not.toBe(-1);
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var ne = findVertexWithCoordinates(uBuffer, vBuffer, 1.0, 1.0);
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expect(ne).not.toBe(-1);
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}
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// northwest
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uBuffer = upsampleResults[0]._uValues;
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vBuffer = upsampleResults[0]._vValues;
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var extra = findVertexWithCoordinates(uBuffer, vBuffer, 1.0, 0.5);
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expect(extra).not.toBe(-1);
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var v40 = findVertexWithCoordinates(uBuffer, vBuffer, horizontalIntercept(0.0, 0.0, 0.5, 0.75) * 2.0, 0.0);
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expect(v40).not.toBe(-1);
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expect(upsampleResults[0]._westIndices.length).toBe(2);
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expect(upsampleResults[0]._eastIndices.length).toBe(3);
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expect(upsampleResults[0]._northIndices.length).toBe(2);
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expect(upsampleResults[0]._southIndices.length).toBe(3);
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// northeast
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uBuffer = upsampleResults[1]._uValues;
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vBuffer = upsampleResults[1]._vValues;
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extra = findVertexWithCoordinates(uBuffer, vBuffer, 0.0, 0.5);
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expect(extra).not.toBe(-1);
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var v42 = findVertexWithCoordinates(uBuffer, vBuffer, horizontalIntercept(1.0, 0.0, 0.5, 0.75) * 0.5, 0.0);
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expect(v42).not.toBe(-1);
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expect(upsampleResults[1]._westIndices.length).toBe(3);
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expect(upsampleResults[1]._eastIndices.length).toBe(2);
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expect(upsampleResults[1]._northIndices.length).toBe(2);
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expect(upsampleResults[1]._southIndices.length).toBe(3);
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});
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});
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});
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describe('createMesh', function() {
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var data;
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var tilingScheme;
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beforeEach(function() {
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tilingScheme = new GeographicTilingScheme();
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data = new QuantizedMeshTerrainData({
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minimumHeight : 0.0,
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maximumHeight : 4.0,
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quantizedVertices : new Uint16Array([ // order is sw nw se ne
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// u
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0, 0, 32767, 32767,
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// v
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0, 32767, 0, 32767,
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// heights
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32767 / 4.0, 2.0 * 32767 / 4.0, 3.0 * 32767 / 4.0, 32767
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]),
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indices : new Uint16Array([
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0, 3, 1,
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0, 2, 3
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]),
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boundingSphere : new BoundingSphere(),
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horizonOcclusionPoint : new Cartesian3(),
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westIndices : [0, 1],
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southIndices : [0, 1],
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eastIndices : [2, 3],
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northIndices : [1, 3],
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westSkirtHeight : 1.0,
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southSkirtHeight : 1.0,
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eastSkirtHeight : 1.0,
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northSkirtHeight : 1.0,
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childTileMask : 15
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});
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});
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it('requires tilingScheme', function() {
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expect(function() {
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data.createMesh(undefined, 0, 0, 0);
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}).toThrowDeveloperError();
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});
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it('requires x', function() {
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expect(function() {
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data.createMesh(tilingScheme, undefined, 0, 0);
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}).toThrowDeveloperError();
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});
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it('requires y', function() {
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expect(function() {
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data.createMesh(tilingScheme, 0, undefined, 0);
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}).toThrowDeveloperError();
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});
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it('requires level', function() {
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expect(function() {
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data.createMesh(tilingScheme, 0, 0, undefined);
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}).toThrowDeveloperError();
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});
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it('creates specified vertices plus skirt vertices', function() {
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return data.createMesh(tilingScheme, 0, 0, 0).then(function(mesh) {
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expect(mesh).toBeInstanceOf(TerrainMesh);
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expect(mesh.vertices.length).toBe(12 * mesh.encoding.getStride()); // 4 regular vertices, 8 skirt vertices.
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expect(mesh.indices.length).toBe(10 * 3); // 2 regular triangles, 8 skirt triangles.
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expect(mesh.minimumHeight).toBe(data._minimumHeight);
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expect(mesh.maximumHeight).toBe(data._maximumHeight);
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expect(mesh.boundingSphere3D).toEqual(data._boundingSphere);
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});
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});
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it('exaggerates mesh', function() {
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return data.createMesh(tilingScheme, 0, 0, 0, 2).then(function(mesh) {
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expect(mesh).toBeInstanceOf(TerrainMesh);
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expect(mesh.vertices.length).toBe(12 * mesh.encoding.getStride()); // 4 regular vertices, 8 skirt vertices.
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expect(mesh.indices.length).toBe(10 * 3); // 2 regular triangles, 8 skirt triangles.
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expect(mesh.minimumHeight).toBe(data._minimumHeight);
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expect(mesh.maximumHeight).toBeGreaterThan(data._maximumHeight);
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expect(mesh.boundingSphere3D.radius).toBeGreaterThan(data._boundingSphere.radius);
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});
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});
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it('requires 32bit indices for large meshes', function() {
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var tilingScheme = new GeographicTilingScheme();
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var quantizedVertices = [];
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var i;
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for (i = 0; i < 65 * 1024; i++) {
|
|
quantizedVertices.push(i % 32767); // u
|
|
}
|
|
for (i = 0; i < 65 * 1024; i++) {
|
|
quantizedVertices.push(Math.floor(i / 32767)); // v
|
|
}
|
|
for (i = 0; i < 65 * 1024; i++) {
|
|
quantizedVertices.push(0.0); // height
|
|
}
|
|
var data = new QuantizedMeshTerrainData({
|
|
minimumHeight : 0.0,
|
|
maximumHeight : 4.0,
|
|
quantizedVertices : new Uint16Array(quantizedVertices),
|
|
indices : new Uint32Array([ 0, 3, 1,
|
|
0, 2, 3,
|
|
65000, 65002, 65003]),
|
|
boundingSphere : new BoundingSphere(),
|
|
horizonOcclusionPoint : new Cartesian3(),
|
|
westIndices : [0, 1],
|
|
southIndices : [0, 1],
|
|
eastIndices : [2, 3],
|
|
northIndices : [1, 3],
|
|
westSkirtHeight : 1.0,
|
|
southSkirtHeight : 1.0,
|
|
eastSkirtHeight : 1.0,
|
|
northSkirtHeight : 1.0,
|
|
childTileMask : 15
|
|
});
|
|
|
|
return data.createMesh(tilingScheme, 0, 0, 0).then(function(mesh) {
|
|
expect(mesh).toBeInstanceOf(TerrainMesh);
|
|
expect(mesh.indices.BYTES_PER_ELEMENT).toBe(4);
|
|
});
|
|
});
|
|
});
|
|
|
|
describe('interpolateHeight', function() {
|
|
var tilingScheme;
|
|
var rectangle;
|
|
|
|
beforeEach(function() {
|
|
tilingScheme = new GeographicTilingScheme();
|
|
rectangle = tilingScheme.tileXYToRectangle(7, 6, 5);
|
|
});
|
|
|
|
it('clamps coordinates if given a position outside the mesh', function() {
|
|
var mesh = new QuantizedMeshTerrainData({
|
|
minimumHeight : 0.0,
|
|
maximumHeight : 4.0,
|
|
quantizedVertices : new Uint16Array([ // order is sw nw se ne
|
|
// u
|
|
0, 0, 32767, 32767,
|
|
// v
|
|
0, 32767, 0, 32767,
|
|
// heights
|
|
32767 / 4.0, 2.0 * 32767 / 4.0, 3.0 * 32767 / 4.0, 32767
|
|
]),
|
|
indices : new Uint16Array([
|
|
0, 3, 1,
|
|
0, 2, 3
|
|
]),
|
|
boundingSphere : new BoundingSphere(),
|
|
horizonOcclusionPoint : new Cartesian3(),
|
|
westIndices : [0, 1],
|
|
southIndices : [0, 1],
|
|
eastIndices : [2, 3],
|
|
northIndices : [1, 3],
|
|
westSkirtHeight : 1.0,
|
|
southSkirtHeight : 1.0,
|
|
eastSkirtHeight : 1.0,
|
|
northSkirtHeight : 1.0,
|
|
childTileMask : 15
|
|
});
|
|
|
|
expect(mesh.interpolateHeight(rectangle, 0.0, 0.0)).toBe(mesh.interpolateHeight(rectangle, rectangle.east, rectangle.south));
|
|
});
|
|
|
|
it('returns a height interpolated from the correct triangle', function() {
|
|
// zero height along line between southwest and northeast corners.
|
|
// Negative height in the northwest corner, positive height in the southeast.
|
|
var mesh = new QuantizedMeshTerrainData({
|
|
minimumHeight : -16384,
|
|
maximumHeight : 16383,
|
|
quantizedVertices : new Uint16Array([ // order is sw nw se ne
|
|
// u
|
|
0, 0, 32767, 32767,
|
|
// v
|
|
0, 32767, 0, 32767,
|
|
// heights
|
|
16384, 0, 32767, 16384
|
|
]),
|
|
indices : new Uint16Array([
|
|
0, 3, 1,
|
|
0, 2, 3
|
|
]),
|
|
boundingSphere : new BoundingSphere(),
|
|
horizonOcclusionPoint : new Cartesian3(),
|
|
westIndices : [0, 1],
|
|
southIndices : [0, 1],
|
|
eastIndices : [2, 3],
|
|
northIndices : [1, 3],
|
|
westSkirtHeight : 1.0,
|
|
southSkirtHeight : 1.0,
|
|
eastSkirtHeight : 1.0,
|
|
northSkirtHeight : 1.0,
|
|
childTileMask : 15
|
|
});
|
|
|
|
// position in the northwest quadrant of the tile.
|
|
var longitude = rectangle.west + (rectangle.east - rectangle.west) * 0.25;
|
|
var latitude = rectangle.south + (rectangle.north - rectangle.south) * 0.75;
|
|
|
|
var result = mesh.interpolateHeight(rectangle, longitude, latitude);
|
|
expect(result).toBeLessThan(0.0);
|
|
|
|
// position in the southeast quadrant of the tile.
|
|
longitude = rectangle.west + (rectangle.east - rectangle.west) * 0.75;
|
|
latitude = rectangle.south + (rectangle.north - rectangle.south) * 0.25;
|
|
|
|
result = mesh.interpolateHeight(rectangle, longitude, latitude);
|
|
expect(result).toBeGreaterThan(0.0);
|
|
|
|
// position on the line between the southwest and northeast corners.
|
|
longitude = rectangle.west + (rectangle.east - rectangle.west) * 0.5;
|
|
latitude = rectangle.south + (rectangle.north - rectangle.south) * 0.5;
|
|
|
|
result = mesh.interpolateHeight(rectangle, longitude, latitude);
|
|
expect(result).toEqualEpsilon(0.0, 1e-10);
|
|
});
|
|
});
|
|
|
|
describe('isChildAvailable', function() {
|
|
var data;
|
|
|
|
beforeEach(function() {
|
|
data = new QuantizedMeshTerrainData({
|
|
minimumHeight : -16384,
|
|
maximumHeight : 16383,
|
|
quantizedVertices : new Uint16Array([ // order is sw nw se ne
|
|
// u
|
|
0, 0, 32767, 32767,
|
|
// v
|
|
0, 32767, 0, 32767,
|
|
// heights
|
|
16384, 0, 32767, 16384
|
|
]),
|
|
indices : new Uint16Array([
|
|
0, 3, 1,
|
|
0, 2, 3
|
|
]),
|
|
boundingSphere : new BoundingSphere(),
|
|
horizonOcclusionPoint : new Cartesian3(),
|
|
westIndices : [0, 1],
|
|
southIndices : [0, 1],
|
|
eastIndices : [2, 3],
|
|
northIndices : [1, 3],
|
|
westSkirtHeight : 1.0,
|
|
southSkirtHeight : 1.0,
|
|
eastSkirtHeight : 1.0,
|
|
northSkirtHeight : 1.0,
|
|
childTileMask : 15
|
|
});
|
|
});
|
|
|
|
it('requires thisX', function() {
|
|
expect(function() {
|
|
data.isChildAvailable(undefined, 0, 0, 0);
|
|
}).toThrowDeveloperError();
|
|
});
|
|
|
|
it('requires thisY', function() {
|
|
expect(function() {
|
|
data.isChildAvailable(0, undefined, 0, 0);
|
|
}).toThrowDeveloperError();
|
|
});
|
|
|
|
it('requires childX', function() {
|
|
expect(function() {
|
|
data.isChildAvailable(0, 0, undefined, 0);
|
|
}).toThrowDeveloperError();
|
|
});
|
|
|
|
it('requires childY', function() {
|
|
expect(function() {
|
|
data.isChildAvailable(0, 0, 0, undefined);
|
|
}).toThrowDeveloperError();
|
|
});
|
|
|
|
it('returns true for all children when child mask is not explicitly specified', function() {
|
|
data = new QuantizedMeshTerrainData({
|
|
minimumHeight : -16384,
|
|
maximumHeight : 16383,
|
|
quantizedVertices : new Uint16Array([ // order is sw nw se ne
|
|
// u
|
|
0, 0, 32767, 32767,
|
|
// v
|
|
0, 32767, 0, 32767,
|
|
// heights
|
|
16384, 0, 32767, 16384
|
|
]),
|
|
indices : new Uint16Array([
|
|
0, 3, 1,
|
|
0, 2, 3
|
|
]),
|
|
boundingSphere : new BoundingSphere(),
|
|
horizonOcclusionPoint : new Cartesian3(),
|
|
westIndices : [0, 1],
|
|
southIndices : [0, 1],
|
|
eastIndices : [2, 3],
|
|
northIndices : [1, 3],
|
|
westSkirtHeight : 1.0,
|
|
southSkirtHeight : 1.0,
|
|
eastSkirtHeight : 1.0,
|
|
northSkirtHeight : 1.0
|
|
});
|
|
|
|
expect(data.isChildAvailable(10, 20, 20, 40)).toBe(true);
|
|
expect(data.isChildAvailable(10, 20, 21, 40)).toBe(true);
|
|
expect(data.isChildAvailable(10, 20, 20, 41)).toBe(true);
|
|
expect(data.isChildAvailable(10, 20, 21, 41)).toBe(true);
|
|
});
|
|
|
|
it('works when only southwest child is available', function() {
|
|
data = new QuantizedMeshTerrainData({
|
|
minimumHeight : -16384,
|
|
maximumHeight : 16383,
|
|
quantizedVertices : new Uint16Array([ // order is sw nw se ne
|
|
// u
|
|
0, 0, 32767, 32767,
|
|
// v
|
|
0, 32767, 0, 32767,
|
|
// heights
|
|
16384, 0, 32767, 16384
|
|
]),
|
|
indices : new Uint16Array([
|
|
0, 3, 1,
|
|
0, 2, 3
|
|
]),
|
|
boundingSphere : new BoundingSphere(),
|
|
horizonOcclusionPoint : new Cartesian3(),
|
|
westIndices : [0, 1],
|
|
southIndices : [0, 1],
|
|
eastIndices : [2, 3],
|
|
northIndices : [1, 3],
|
|
westSkirtHeight : 1.0,
|
|
southSkirtHeight : 1.0,
|
|
eastSkirtHeight : 1.0,
|
|
northSkirtHeight : 1.0,
|
|
childTileMask : 1
|
|
});
|
|
|
|
expect(data.isChildAvailable(10, 20, 20, 40)).toBe(false);
|
|
expect(data.isChildAvailable(10, 20, 21, 40)).toBe(false);
|
|
expect(data.isChildAvailable(10, 20, 20, 41)).toBe(true);
|
|
expect(data.isChildAvailable(10, 20, 21, 41)).toBe(false);
|
|
});
|
|
|
|
it('works when only southeast child is available', function() {
|
|
data = new QuantizedMeshTerrainData({
|
|
minimumHeight : -16384,
|
|
maximumHeight : 16383,
|
|
quantizedVertices : new Uint16Array([ // order is sw nw se ne
|
|
// u
|
|
0, 0, 32767, 32767,
|
|
// v
|
|
0, 32767, 0, 32767,
|
|
// heights
|
|
16384, 0, 32767, 16384
|
|
]),
|
|
indices : new Uint16Array([
|
|
0, 3, 1,
|
|
0, 2, 3
|
|
]),
|
|
boundingSphere : new BoundingSphere(),
|
|
horizonOcclusionPoint : new Cartesian3(),
|
|
westIndices : [0, 1],
|
|
southIndices : [0, 1],
|
|
eastIndices : [2, 3],
|
|
northIndices : [1, 3],
|
|
westSkirtHeight : 1.0,
|
|
southSkirtHeight : 1.0,
|
|
eastSkirtHeight : 1.0,
|
|
northSkirtHeight : 1.0,
|
|
childTileMask : 2
|
|
});
|
|
|
|
expect(data.isChildAvailable(10, 20, 20, 40)).toBe(false);
|
|
expect(data.isChildAvailable(10, 20, 21, 40)).toBe(false);
|
|
expect(data.isChildAvailable(10, 20, 20, 41)).toBe(false);
|
|
expect(data.isChildAvailable(10, 20, 21, 41)).toBe(true);
|
|
});
|
|
|
|
it('works when only northwest child is available', function() {
|
|
data = new QuantizedMeshTerrainData({
|
|
minimumHeight : -16384,
|
|
maximumHeight : 16383,
|
|
quantizedVertices : new Uint16Array([ // order is sw nw se ne
|
|
// u
|
|
0, 0, 32767, 32767,
|
|
// v
|
|
0, 32767, 0, 32767,
|
|
// heights
|
|
16384, 0, 32767, 16384
|
|
]),
|
|
indices : new Uint16Array([
|
|
0, 3, 1,
|
|
0, 2, 3
|
|
]),
|
|
boundingSphere : new BoundingSphere(),
|
|
horizonOcclusionPoint : new Cartesian3(),
|
|
westIndices : [0, 1],
|
|
southIndices : [0, 1],
|
|
eastIndices : [2, 3],
|
|
northIndices : [1, 3],
|
|
westSkirtHeight : 1.0,
|
|
southSkirtHeight : 1.0,
|
|
eastSkirtHeight : 1.0,
|
|
northSkirtHeight : 1.0,
|
|
childTileMask : 4
|
|
});
|
|
|
|
expect(data.isChildAvailable(10, 20, 20, 40)).toBe(true);
|
|
expect(data.isChildAvailable(10, 20, 21, 40)).toBe(false);
|
|
expect(data.isChildAvailable(10, 20, 20, 41)).toBe(false);
|
|
expect(data.isChildAvailable(10, 20, 21, 41)).toBe(false);
|
|
});
|
|
|
|
it('works when only northeast child is available', function() {
|
|
data = new QuantizedMeshTerrainData({
|
|
minimumHeight : -16384,
|
|
maximumHeight : 16383,
|
|
quantizedVertices : new Uint16Array([ // order is sw nw se ne
|
|
// u
|
|
0, 0, 32767, 32767,
|
|
// v
|
|
0, 32767, 0, 32767,
|
|
// heights
|
|
16384, 0, 32767, 16384
|
|
]),
|
|
indices : new Uint16Array([
|
|
0, 3, 1,
|
|
0, 2, 3
|
|
]),
|
|
boundingSphere : new BoundingSphere(),
|
|
horizonOcclusionPoint : new Cartesian3(),
|
|
westIndices : [0, 1],
|
|
southIndices : [0, 1],
|
|
eastIndices : [2, 3],
|
|
northIndices : [1, 3],
|
|
westSkirtHeight : 1.0,
|
|
southSkirtHeight : 1.0,
|
|
eastSkirtHeight : 1.0,
|
|
northSkirtHeight : 1.0,
|
|
childTileMask : 8
|
|
});
|
|
|
|
expect(data.isChildAvailable(10, 20, 20, 40)).toBe(false);
|
|
expect(data.isChildAvailable(10, 20, 21, 40)).toBe(true);
|
|
expect(data.isChildAvailable(10, 20, 20, 41)).toBe(false);
|
|
expect(data.isChildAvailable(10, 20, 21, 41)).toBe(false);
|
|
});
|
|
});
|
|
});
|