DSDSWeb/static/js/Cesium-1.53/Source/Shaders/Builtin/Structs/depthRangeStruct.glsl

10 lines
117 B
GLSL

/**
* @name czm_depthRangeStruct
* @glslStruct
*/
struct czm_depthRangeStruct
{
float near;
float far;
};