defineSuite([ 'Core/Clock', 'Core/ClockRange', 'Core/ClockStep', 'Core/defined', 'Core/JulianDate' ], function( Clock, ClockRange, ClockStep, defined, JulianDate) { 'use strict'; it('sets default parameters when constructed', function() { var clock = new Clock(); expect(clock.stopTime).toEqual(JulianDate.addDays(clock.startTime, 1, new JulianDate())); expect(clock.startTime).toEqual(clock.currentTime); expect(clock.multiplier).toEqual(1.0); expect(clock.clockStep).toEqual(ClockStep.SYSTEM_CLOCK_MULTIPLIER); expect(clock.clockRange).toEqual(ClockRange.UNBOUNDED); expect(clock.canAnimate).toEqual(true); expect(clock.shouldAnimate).toEqual(false); }); it('sets provided constructor parameters correctly', function() { var start = new JulianDate(12); var stop = new JulianDate(112); var currentTime = new JulianDate(13); var step = ClockStep.TICK_DEPENDENT; var range = ClockRange.LOOP_STOP; var multiplier = 1.5; var clock = new Clock({ startTime : start, stopTime : stop, currentTime : currentTime, clockStep : step, multiplier : multiplier, clockRange : range }); expect(clock.startTime).toEqual(start); expect(clock.startTime).not.toBe(start); expect(clock.stopTime).toEqual(stop); expect(clock.stopTime).not.toBe(stop); expect(clock.currentTime).toEqual(currentTime); expect(clock.currentTime).not.toBe(currentTime); expect(clock.clockStep).toEqual(step); expect(clock.clockRange).toEqual(range); expect(clock.multiplier).toEqual(multiplier); expect(clock.canAnimate).toEqual(true); expect(clock.shouldAnimate).toEqual(false); clock = new Clock({ canAnimate : false }); expect(clock.canAnimate).toEqual(false); clock = new Clock({ shouldAnimate : true }); expect(clock.shouldAnimate).toEqual(true); }); it('works when constructed with no currentTime parameter', function() { var start = new JulianDate(12); var stop = new JulianDate(112); var step = ClockStep.TICK_DEPENDENT; var range = ClockRange.LOOP_STOP; var multiplier = 1.5; var clock = new Clock({ startTime : start, stopTime : stop, clockStep : step, multiplier : multiplier, clockRange : range }); expect(clock.startTime).toEqual(start); expect(clock.stopTime).toEqual(stop); expect(clock.currentTime).toEqual(start); expect(clock.clockStep).toEqual(step); expect(clock.clockRange).toEqual(range); expect(clock.multiplier).toEqual(multiplier); expect(clock.canAnimate).toEqual(true); expect(clock.shouldAnimate).toEqual(false); }); it('works when constructed with no startTime parameter', function() { var stop = new JulianDate(112); var currentTime = new JulianDate(13); var step = ClockStep.TICK_DEPENDENT; var range = ClockRange.LOOP_STOP; var multiplier = 1.5; var clock = new Clock({ stopTime : stop, currentTime : currentTime, clockStep : step, multiplier : multiplier, clockRange : range }); expect(clock.startTime).toEqual(currentTime); expect(clock.stopTime).toEqual(stop); expect(clock.currentTime).toEqual(currentTime); expect(clock.clockStep).toEqual(step); expect(clock.clockRange).toEqual(range); expect(clock.multiplier).toEqual(multiplier); expect(clock.canAnimate).toEqual(true); expect(clock.shouldAnimate).toEqual(false); }); it('works when constructed with no startTime or stopTime', function() { var currentTime = new JulianDate(12); var step = ClockStep.TICK_DEPENDENT; var range = ClockRange.LOOP_STOP; var multiplier = 1.5; var clock = new Clock({ currentTime : currentTime, clockStep : step, multiplier : multiplier, clockRange : range }); var expectedStop = JulianDate.addDays(currentTime, 1.0, new JulianDate()); expect(clock.startTime).toEqual(currentTime); expect(clock.stopTime).toEqual(expectedStop); expect(clock.currentTime).toEqual(currentTime); expect(clock.clockStep).toEqual(step); expect(clock.clockRange).toEqual(range); expect(clock.multiplier).toEqual(multiplier); expect(clock.canAnimate).toEqual(true); expect(clock.shouldAnimate).toEqual(false); }); it('works when constructed with no startTime or currentTime', function() { var stop = new JulianDate(13); var step = ClockStep.TICK_DEPENDENT; var range = ClockRange.LOOP_STOP; var multiplier = 1.5; var clock = new Clock({ stopTime : stop, clockStep : step, multiplier : multiplier, clockRange : range }); var expectedStart = JulianDate.addDays(stop, -1.0, new JulianDate()); expect(clock.startTime).toEqual(expectedStart); expect(clock.stopTime).toEqual(stop); expect(clock.currentTime).toEqual(expectedStart); expect(clock.clockStep).toEqual(step); expect(clock.clockRange).toEqual(range); expect(clock.multiplier).toEqual(multiplier); expect(clock.canAnimate).toEqual(true); expect(clock.shouldAnimate).toEqual(false); }); it('works when constructed with no currentTime or stopTime', function() { var start = new JulianDate(12); var step = ClockStep.TICK_DEPENDENT; var range = ClockRange.LOOP_STOP; var multiplier = 1.5; var clock = new Clock({ startTime : start, clockStep : step, multiplier : multiplier, clockRange : range }); var expectedStop = JulianDate.addDays(start, 1.0, new JulianDate()); expect(clock.startTime).toEqual(start); expect(clock.stopTime).toEqual(expectedStop); expect(clock.currentTime).toEqual(start); expect(clock.clockStep).toEqual(step); expect(clock.clockRange).toEqual(range); expect(clock.multiplier).toEqual(multiplier); expect(clock.canAnimate).toEqual(true); expect(clock.shouldAnimate).toEqual(false); }); it('works when constructed with no stopTime parameter', function() { var start = new JulianDate(12); var currentTime = new JulianDate(12); var step = ClockStep.TICK_DEPENDENT; var range = ClockRange.LOOP_STOP; var multiplier = 1.5; var clock = new Clock({ startTime : start, currentTime : currentTime, clockStep : step, multiplier : multiplier, clockRange : range }); var expectedStop = JulianDate.addDays(start, 1.0, new JulianDate()); expect(clock.startTime).toEqual(start); expect(clock.stopTime).toEqual(expectedStop); expect(clock.currentTime).toEqual(currentTime); expect(clock.clockStep).toEqual(step); expect(clock.clockRange).toEqual(range); expect(clock.multiplier).toEqual(multiplier); expect(clock.canAnimate).toEqual(true); expect(clock.shouldAnimate).toEqual(false); }); it('throws when constructed if start time is after stop time', function() { var start = new JulianDate(1); var stop = new JulianDate(0); expect(function() { return new Clock({ startTime : start, stopTime : stop }); }).toThrowDeveloperError(); }); it('animates forward in TICK_DEPENDENT mode', function() { var start = new JulianDate(0); var stop = new JulianDate(1); var currentTime = new JulianDate(0.5); var multiplier = 1.5; var clock = new Clock({ startTime : start, stopTime : stop, currentTime : currentTime, clockStep : ClockStep.TICK_DEPENDENT, multiplier : multiplier, clockRange : ClockRange.LOOP_STOP, shouldAnimate : true }); expect(clock.currentTime).toEqual(currentTime); currentTime = JulianDate.addSeconds(currentTime, multiplier, new JulianDate()); expect(currentTime).toEqual(clock.tick()); expect(clock.currentTime).toEqual(currentTime); currentTime = JulianDate.addSeconds(currentTime, multiplier, new JulianDate()); expect(currentTime).toEqual(clock.tick()); expect(clock.currentTime).toEqual(currentTime); }); it('animates backwards in TICK_DEPENDENT mode', function() { var start = new JulianDate(0); var stop = new JulianDate(1); var currentTime = new JulianDate(0.5); var multiplier = -1.5; var clock = new Clock({ startTime : start, stopTime : stop, currentTime : currentTime, clockStep : ClockStep.TICK_DEPENDENT, multiplier : multiplier, clockRange : ClockRange.LOOP_STOP, shouldAnimate : true }); expect(clock.currentTime).toEqual(currentTime); currentTime = JulianDate.addSeconds(currentTime, multiplier, new JulianDate()); expect(currentTime).toEqual(clock.tick()); expect(clock.currentTime).toEqual(currentTime); currentTime = JulianDate.addSeconds(currentTime, multiplier, new JulianDate()); expect(currentTime).toEqual(clock.tick()); expect(clock.currentTime).toEqual(currentTime); }); it('animates forwards past stop time in UNBOUNDED TICK_DEPENDENT mode', function() { var start = new JulianDate(0); var stop = new JulianDate(1); var currentTime = stop; var multiplier = 1.5; var clock = new Clock({ startTime : start, stopTime : stop, currentTime : currentTime, clockStep : ClockStep.TICK_DEPENDENT, multiplier : multiplier, clockRange : ClockRange.UNBOUNDED, shouldAnimate : true }); expect(clock.currentTime).toEqual(currentTime); currentTime = JulianDate.addSeconds(currentTime, multiplier, new JulianDate()); expect(currentTime).toEqual(clock.tick()); expect(clock.currentTime).toEqual(currentTime); currentTime = JulianDate.addSeconds(currentTime, multiplier, new JulianDate()); expect(currentTime).toEqual(clock.tick()); expect(clock.currentTime).toEqual(currentTime); }); it('animates backwards past start time in UNBOUNDED TICK_DEPENDENT mode', function() { var start = new JulianDate(0); var stop = new JulianDate(1); var currentTime = start; var multiplier = -1.5; var clock = new Clock({ startTime : start, stopTime : stop, currentTime : currentTime, clockStep : ClockStep.TICK_DEPENDENT, multiplier : multiplier, clockRange : ClockRange.UNBOUNDED, shouldAnimate : true }); expect(clock.currentTime).toEqual(currentTime); currentTime = JulianDate.addSeconds(currentTime, multiplier, new JulianDate()); expect(currentTime).toEqual(clock.tick()); expect(clock.currentTime).toEqual(currentTime); currentTime = JulianDate.addSeconds(currentTime, multiplier, new JulianDate()); expect(currentTime).toEqual(clock.tick()); expect(clock.currentTime).toEqual(currentTime); }); it('loops back to start time when animating forward past stop time in LOOP_STOP TICK_DEPENDENT mode', function() { var start = new JulianDate(0); var stop = new JulianDate(1); var currentTime = stop; var multiplier = 1.5; var clock = new Clock({ startTime : start, stopTime : stop, currentTime : currentTime, clockStep : ClockStep.TICK_DEPENDENT, multiplier : multiplier, clockRange : ClockRange.LOOP_STOP, shouldAnimate : true }); expect(clock.currentTime).toEqual(currentTime); currentTime = JulianDate.addSeconds(start, multiplier, new JulianDate()); expect(currentTime).toEqual(clock.tick()); expect(clock.currentTime).toEqual(currentTime); currentTime = JulianDate.addSeconds(currentTime, multiplier, new JulianDate()); expect(currentTime).toEqual(clock.tick()); expect(clock.currentTime).toEqual(currentTime); }); it('stops at start when animating backwards past start time in LOOP_STOP TICK_DEPENDENT mode', function() { var start = new JulianDate(0); var stop = new JulianDate(1); var currentTime = start; var multiplier = -100.0; var clock = new Clock({ startTime : start, stopTime : stop, currentTime : currentTime, clockStep : ClockStep.TICK_DEPENDENT, multiplier : multiplier, clockRange : ClockRange.LOOP_STOP, shouldAnimate : true }); expect(clock.currentTime).toEqual(currentTime); expect(start).toEqual(clock.tick()); expect(start).toEqual(clock.currentTime); }); it('stops at stop time when animating forwards past stop time in CLAMPED TICK_DEPENDENT mode', function() { var start = new JulianDate(0); var stop = new JulianDate(1); var currentTime = stop; var multiplier = 100.0; var clock = new Clock({ startTime : start, stopTime : stop, currentTime : currentTime, clockStep : ClockStep.TICK_DEPENDENT, multiplier : multiplier, clockRange : ClockRange.CLAMPED, shouldAnimate : true }); expect(clock.currentTime).toEqual(currentTime); expect(stop).toEqual(clock.tick()); expect(stop).toEqual(clock.currentTime); }); it('stops at start time when animating backwards past start time in CLAMPED TICK_DEPENDENT mode', function() { var start = new JulianDate(0); var stop = new JulianDate(1); var currentTime = start; var multiplier = -100.0; var clock = new Clock({ startTime : start, stopTime : stop, currentTime : currentTime, clockStep : ClockStep.TICK_DEPENDENT, multiplier : multiplier, clockRange : ClockRange.CLAMPED, shouldAnimate : true }); expect(clock.currentTime).toEqual(currentTime); expect(start).toEqual(clock.tick()); expect(start).toEqual(clock.currentTime); }); it('fires onEnd event when endTime is reached and clock range is CLAMPED', function() { var start = new JulianDate(0); var stop = new JulianDate(1); var currentTime = stop; var multiplier = 100.0; var clock = new Clock({ startTime : start, stopTime : stop, currentTime : currentTime, clockStep : ClockStep.TICK_DEPENDENT, multiplier : multiplier, clockRange : ClockRange.CLAMPED, shouldAnimate : true }); var onStopSpy = jasmine.createSpy('event'); clock.onStop.addEventListener(onStopSpy); clock.tick(); expect(onStopSpy).toHaveBeenCalled(); }); it('fires onEnd event when endTime is reached and clock range is LOOP_STOP', function() { var start = new JulianDate(0); var stop = new JulianDate(1); var currentTime = stop; var multiplier = 100.0; var clock = new Clock({ startTime : start, stopTime : stop, currentTime : currentTime, clockStep : ClockStep.TICK_DEPENDENT, multiplier : multiplier, clockRange : ClockRange.LOOP_STOP, shouldAnimate : true }); var onStopSpy = jasmine.createSpy('event'); clock.onStop.addEventListener(onStopSpy); clock.tick(); expect(onStopSpy).toHaveBeenCalled(); }); describe('SYSTEM_CLOCK modes', function() { var baseDate = new Date(2016, 6, 7); beforeEach(function() { jasmine.clock().install(); jasmine.clock().mockDate(baseDate); if (typeof performance !== 'undefined' && defined(performance.now)) { spyOn(performance, 'now').and.callFake(function() { return Date.now(); }); } }); afterEach(function() { jasmine.clock().uninstall(); }); it('uses current time in SYSTEM_CLOCK mode (real-time mode)', function() { var clock = new Clock({ clockStep : ClockStep.SYSTEM_CLOCK }); expect(clock.currentTime).toEqual(JulianDate.fromDate(baseDate)); expect(clock.multiplier).toEqual(1.0); expect(clock.shouldAnimate).toEqual(true); var time1 = clock.tick(); expect(time1).toEqual(JulianDate.fromDate(baseDate)); jasmine.clock().tick(1000); var time2 = clock.tick(); expect(time2).toEqual(JulianDate.addSeconds(JulianDate.fromDate(baseDate), 1.0, new JulianDate())); }); it('switches out of SYSTEM_CLOCK mode when changing currentTime', function() { var clock = new Clock({ clockStep : ClockStep.SYSTEM_CLOCK }); expect(clock.clockStep).toEqual(ClockStep.SYSTEM_CLOCK); clock.currentTime = clock.currentTime; expect(clock.clockStep).toEqual(ClockStep.SYSTEM_CLOCK); clock.currentTime = new JulianDate(1); expect(clock.clockStep).toEqual(ClockStep.SYSTEM_CLOCK_MULTIPLIER); }); it('switches out of SYSTEM_CLOCK mode when changing multiplier', function() { var clock = new Clock({ clockStep : ClockStep.SYSTEM_CLOCK }); expect(clock.clockStep).toEqual(ClockStep.SYSTEM_CLOCK); clock.multiplier = clock.multiplier; expect(clock.clockStep).toEqual(ClockStep.SYSTEM_CLOCK); clock.multiplier = 1.5; expect(clock.clockStep).toEqual(ClockStep.SYSTEM_CLOCK_MULTIPLIER); }); it('switches out of SYSTEM_CLOCK mode when changing shouldAnimate', function() { var clock = new Clock({ clockStep : ClockStep.SYSTEM_CLOCK }); expect(clock.clockStep).toEqual(ClockStep.SYSTEM_CLOCK); clock.shouldAnimate = clock.shouldAnimate; expect(clock.clockStep).toEqual(ClockStep.SYSTEM_CLOCK); clock.shouldAnimate = false; expect(clock.clockStep).toEqual(ClockStep.SYSTEM_CLOCK_MULTIPLIER); }); it('sets currentTime, multiplier and shouldAnimate when switching to SYSTEM_CLOCK mode', function() { var clock = new Clock({ currentTime : new JulianDate(1), clockStep : ClockStep.SYSTEM_CLOCK_MULTIPLIER, multiplier : 1.5 }); clock.clockStep = ClockStep.SYSTEM_CLOCK; expect(clock.clockStep).toEqual(ClockStep.SYSTEM_CLOCK); expect(clock.currentTime).toEqual(JulianDate.fromDate(baseDate)); expect(clock.multiplier).toEqual(1.0); expect(clock.shouldAnimate).toEqual(true); }); it('stays in SYSTEM_CLOCK mode when changing other unrelated properties', function() { var clock = new Clock({ clockStep : ClockStep.SYSTEM_CLOCK }); clock.startTime = new JulianDate(1); expect(clock.clockStep).toEqual(ClockStep.SYSTEM_CLOCK); clock.stopTime = new JulianDate(2); expect(clock.clockStep).toEqual(ClockStep.SYSTEM_CLOCK); clock.clockRange = ClockRange.CLAMP; expect(clock.clockStep).toEqual(ClockStep.SYSTEM_CLOCK); clock.canAnimate = false; expect(clock.clockStep).toEqual(ClockStep.SYSTEM_CLOCK); }); it('uses multiplier in SYSTEM_CLOCK_MULTIPLIER mode', function() { var clock = new Clock({ clockStep : ClockStep.SYSTEM_CLOCK_MULTIPLIER, multiplier : 2.0, shouldAnimate : true }); var time1 = clock.tick(); expect(time1).toEqual(JulianDate.fromDate(baseDate)); jasmine.clock().tick(1000); var time2 = clock.tick(); expect(time2).toEqual(JulianDate.addSeconds(JulianDate.fromDate(baseDate), 2.0, new JulianDate())); }); it('does not advance if shouldAnimate is false and does advance if true', function() { var start = JulianDate.fromDate(baseDate); var clock = new Clock({ startTime : start, clockStep : ClockStep.SYSTEM_CLOCK_MULTIPLIER }); expect(clock.currentTime).toEqual(start); clock.shouldAnimate = false; jasmine.clock().tick(1000); var time1 = clock.tick(); expect(time1).toEqual(start); expect(clock.currentTime).toEqual(start); clock.shouldAnimate = true; jasmine.clock().tick(1000); time1 = clock.tick(); expect(time1).toEqual(JulianDate.addSeconds(JulianDate.fromDate(baseDate), 1.0, new JulianDate())); jasmine.clock().tick(1000); var time2 = clock.tick(); expect(time2).toEqual(JulianDate.addSeconds(JulianDate.fromDate(baseDate), 2.0, new JulianDate())); clock.currentTime = start; clock.clockStep = ClockStep.TICK_DEPENDENT; clock.shouldAnimate = false; time1 = clock.tick(); expect(time1).toEqual(start); expect(clock.currentTime).toEqual(start); clock.shouldAnimate = true; time1 = clock.tick(); expect(time1).toEqual(JulianDate.addSeconds(JulianDate.fromDate(baseDate), 1.0, new JulianDate())); }); }); });