DSDSWeb/static/js/Cesium-1.53/Source/Shaders/ReprojectWebMercatorFS.glsl

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2024-07-11 18:02:47 +08:00
uniform sampler2D u_texture;
varying vec2 v_textureCoordinates;
void main()
{
gl_FragColor = texture2D(u_texture, v_textureCoordinates);
}