DSDSWeb/static/js/Cesium-1.53/Specs/Scene/ScreenSpaceCameraController...

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JavaScript
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2024-07-11 18:02:47 +08:00
defineSuite([
'Scene/ScreenSpaceCameraController',
'Core/Cartesian2',
'Core/Cartesian3',
'Core/combine',
'Core/Ellipsoid',
'Core/FeatureDetection',
'Core/GeographicProjection',
'Core/IntersectionTests',
'Core/KeyboardEventModifier',
'Core/Math',
'Core/OrthographicFrustum',
'Core/OrthographicOffCenterFrustum',
'Core/Ray',
'Core/Transforms',
'Scene/Camera',
'Scene/CameraEventType',
'Scene/MapMode2D',
'Scene/SceneMode',
'Specs/createCamera',
'Specs/createCanvas',
'Specs/DomEventSimulator'
], function(
ScreenSpaceCameraController,
Cartesian2,
Cartesian3,
combine,
Ellipsoid,
FeatureDetection,
GeographicProjection,
IntersectionTests,
KeyboardEventModifier,
CesiumMath,
OrthographicFrustum,
OrthographicOffCenterFrustum,
Ray,
Transforms,
Camera,
CameraEventType,
MapMode2D,
SceneMode,
createCamera,
createCanvas,
DomEventSimulator) {
'use strict';
var usePointerEvents;
var scene;
var canvas;
var camera;
var controller;
function MockScene(canvas, camera, ellipsoid) {
this.canvas = canvas;
this.camera = camera;
this.globe = undefined;
this.mapProjection = new GeographicProjection(ellipsoid);
this.terrainExaggeration = 1.0;
this.screenSpaceCameraController = undefined;
}
function MockGlobe(ellipsoid) {
this.ellipsoid = ellipsoid;
this.getHeight = function(cartographic) {
return 0.0;
};
this.pickWorldCoordinates = function() {
return new Cartesian3(0.0, 0.0, 1.0);
};
this._surface = {
tileProvider : {
ready : true
},
_tileLoadQueueHigh : [],
_tileLoadQueueMedium : [],
_tileLoadQueueLow : [],
_debug : {
tilesWaitingForChildren : 0
}
};
}
beforeAll(function() {
usePointerEvents = FeatureDetection.supportsPointerEvents();
canvas = createCanvas(1024, 768);
});
afterAll(function() {
document.body.removeChild(canvas);
});
beforeEach(function() {
var maxRadii = Ellipsoid.WGS84.maximumRadius;
var offset = Cartesian3.multiplyByScalar(Cartesian3.normalize(new Cartesian3(0.0, -2.0, 1.0), new Cartesian3()), 2.5 * maxRadii, new Cartesian3());
camera = createCamera({
canvas : canvas,
offset : offset,
near : 1.0,
far : 500000000.0
});
scene = new MockScene(canvas, camera, Ellipsoid.WGS84);
controller = new ScreenSpaceCameraController(scene);
scene.screenSpaceCameraController = controller;
camera._scene = scene;
});
afterEach(function() {
scene.mapMode2D = MapMode2D.INFINITE_SCROLL;
controller = controller && !controller.isDestroyed() && controller.destroy();
});
var MouseButtons = {
LEFT : 0,
MIDDLE : 1,
RIGHT : 2
};
function simulateMouseDown(options) {
if (usePointerEvents) {
DomEventSimulator.firePointerDown(canvas, combine(options, {
pointerType : 'mouse'
}));
} else {
DomEventSimulator.fireMouseDown(canvas, options);
}
}
function simulateMouseUp(options) {
if (usePointerEvents) {
DomEventSimulator.firePointerUp(canvas, combine(options, {
pointerType : 'mouse'
}));
} else {
DomEventSimulator.fireMouseUp(document, options);
}
}
function simulateMouseMove(options) {
if (usePointerEvents) {
DomEventSimulator.firePointerMove(canvas, combine(options, {
pointerType : 'mouse'
}));
} else {
DomEventSimulator.fireMouseMove(document, options);
}
}
function simulateMouseWheel(wheelDelta) {
if ('onwheel' in document) {
DomEventSimulator.fireWheel(canvas, combine({
deltaY : -wheelDelta
}));
} else if (document.onmousewheel !== undefined) {
DomEventSimulator.fireMouseWheel(canvas, combine({
wheelDelta : wheelDelta
}));
}
}
function moveMouse(button, startPosition, endPosition, shiftKey) {
var canvasRect = canvas.getBoundingClientRect();
var options = {
button : button,
clientX : startPosition.x + canvasRect.left,
clientY : startPosition.y + canvasRect.top,
shiftKey : shiftKey
};
simulateMouseDown(options);
options.clientX = endPosition.x + canvasRect.left;
options.clientY = endPosition.y + canvasRect.top;
simulateMouseMove(options);
simulateMouseUp(options);
}
function setUp2D() {
scene.mode = SceneMode.SCENE2D;
var ellipsoid = Ellipsoid.WGS84;
scene.mapProjection = new GeographicProjection(ellipsoid);
scene.frameState = {
mode : scene.mode,
mapProjection : scene.mapProjection
};
var maxRadii = ellipsoid.maximumRadius;
var frustum = new OrthographicOffCenterFrustum();
frustum.right = maxRadii * Math.PI;
frustum.left = -frustum.right;
frustum.top = frustum.right * (canvas.clientHeight / canvas.clientWidth);
frustum.bottom = -frustum.top;
frustum.near = 0.01 * maxRadii;
frustum.far = 60.0 * maxRadii;
camera.frustum = frustum;
camera.position = new Cartesian3(0.0, 0.0, maxRadii);
camera.direction = Cartesian3.negate(Cartesian3.UNIT_Z, new Cartesian3());
camera.up = Cartesian3.clone(Cartesian3.UNIT_Y);
camera.right = Cartesian3.clone(Cartesian3.UNIT_X);
}
function setUpCV() {
scene.mode = SceneMode.COLUMBUS_VIEW;
var ellipsoid = Ellipsoid.WGS84;
scene.mapProjection = new GeographicProjection(ellipsoid);
scene.frameState = {
mode : scene.mode,
mapProjection : scene.mapProjection
};
var maxRadii = ellipsoid.maximumRadius;
camera.position = new Cartesian3(0.0, 0.0, maxRadii);
camera.direction = Cartesian3.negate(Cartesian3.UNIT_Z, new Cartesian3());
camera.up = Cartesian3.clone(Cartesian3.UNIT_Y);
camera.right = Cartesian3.clone(Cartesian3.UNIT_X);
}
function setUp3D() {
scene.mode = SceneMode.SCENE3D;
var ellipsoid = Ellipsoid.WGS84;
scene.mapProjection = new GeographicProjection(ellipsoid);
scene.frameState = {
mode : scene.mode,
mapProjection : scene.mapProjection
};
}
it('constructor throws without a scene', function() {
expect(function() {
return new ScreenSpaceCameraController();
}).toThrowDeveloperError();
});
function updateController() {
camera.update(scene.mode);
controller.update();
}
it('translate right in 2D', function() {
setUp2D();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
var endPosition = new Cartesian2(canvas.clientWidth / 4, canvas.clientHeight / 2);
moveMouse(MouseButtons.LEFT, startPosition, endPosition);
updateController();
expect(position.x).toBeLessThan(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toEqual(camera.position.z);
});
it('translate left in 2D', function() {
setUp2D();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 4, canvas.clientHeight / 2);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
moveMouse(MouseButtons.LEFT, startPosition, endPosition);
updateController();
expect(position.x).toBeGreaterThan(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toEqual(camera.position.z);
});
it('translate up in 2D', function() {
setUp2D();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
moveMouse(MouseButtons.LEFT, startPosition, endPosition);
updateController();
expect(position.y).toBeGreaterThan(camera.position.y);
expect(position.x).toEqual(camera.position.x);
expect(position.z).toEqual(camera.position.z);
});
it('translate down in 2D', function() {
setUp2D();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
moveMouse(MouseButtons.LEFT, startPosition, endPosition);
updateController();
expect(position.y).toBeLessThan(camera.position.y);
expect(position.x).toEqual(camera.position.x);
expect(position.z).toEqual(camera.position.z);
});
it('translate in rotated 2D', function() {
setUp2D();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
camera.up = Cartesian3.negate(Cartesian3.UNIT_X, new Cartesian3());
camera.right = Cartesian3.clone(Cartesian3.UNIT_Y);
moveMouse(MouseButtons.LEFT, startPosition, endPosition);
updateController();
expect(position.x).toBeGreaterThan(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toEqual(camera.position.z);
});
it('zoom in 2D', function() {
setUp2D();
var position = Cartesian3.clone(camera.position);
var frustumDiff = camera.frustum.right - camera.frustum.left;
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
moveMouse(MouseButtons.RIGHT, startPosition, endPosition);
updateController();
expect(position.x).toEqual(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toEqual(camera.position.z);
expect(frustumDiff).toBeGreaterThan(camera.frustum.right - camera.frustum.left);
});
it('zoom out in 2D', function() {
setUp2D();
var frustum = camera.frustum;
frustum.right = 1000.0;
frustum.left = -frustum.right;
frustum.top = frustum.right * (canvas.clientHeight / canvas.clientWidth);
frustum.bottom = -frustum.top;
var position = Cartesian3.clone(camera.position);
var frustumDiff = frustum.right - frustum.left;
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
moveMouse(MouseButtons.RIGHT, startPosition, endPosition);
updateController();
expect(position.x).toEqual(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toEqual(camera.position.z);
expect(frustumDiff).toBeLessThan(camera.frustum.right - camera.frustum.left);
});
it('zoom in 2D with wheel', function() {
setUp2D();
var position = Cartesian3.clone(camera.position);
var frustumDiff = camera.frustum.right - camera.frustum.left;
simulateMouseWheel(120);
updateController();
expect(position.x).toEqual(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toEqual(camera.position.z);
expect(frustumDiff).toBeGreaterThan(camera.frustum.right - camera.frustum.left);
});
it('zoom out in 2D with wheel', function() {
setUp2D();
var frustum = camera.frustum;
frustum.right = 1000.0;
frustum.left = -frustum.right;
frustum.top = frustum.right * (canvas.clientHeight / canvas.clientWidth);
frustum.bottom = -frustum.top;
var position = Cartesian3.clone(camera.position);
var frustumDiff = frustum.right - frustum.left;
simulateMouseWheel(-120);
updateController();
expect(position.x).toEqual(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toEqual(camera.position.z);
expect(frustumDiff).toBeLessThan(camera.frustum.right - camera.frustum.left);
});
it('zoom with max zoom rate in 2D', function() {
setUp2D();
var position = Cartesian3.clone(camera.position);
var factor = 1000000.0;
camera.frustum.right *= factor;
camera.frustum.left *= factor;
camera.frustum.top *= factor;
camera.frustum.bottom *= factor;
var frustumDiff = camera.frustum.right - camera.frustum.left;
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
moveMouse(MouseButtons.RIGHT, startPosition, endPosition);
updateController();
expect(position.x).toEqual(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toEqual(camera.position.z);
expect(frustumDiff).toBeGreaterThan(camera.frustum.right - camera.frustum.left);
});
it('zoom with no mouse movement has no effect on the camera', function() {
setUp2D();
var position = Cartesian3.clone(camera.position);
var frustumDiff = camera.frustum.right - camera.frustum.left;
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
moveMouse(MouseButtons.RIGHT, startPosition, endPosition);
updateController();
expect(position.x).toEqual(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toEqual(camera.position.z);
expect(frustumDiff).toEqual(camera.frustum.right - camera.frustum.left);
});
it('zoom in does not affect camera close to the surface', function() {
setUp2D();
var frustum = camera.frustum;
var ratio = frustum.top / frustum.right;
frustum.right = (controller.minimumZoomDistance + 1.0) * 0.5;
frustum.left = -frustum.right;
frustum.top = ratio * frustum.right;
frustum.bottom = -frustum.top;
var position = Cartesian3.clone(camera.position);
var frustumDiff = camera.frustum.right - camera.frustum.left;
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
moveMouse(MouseButtons.RIGHT, startPosition, endPosition);
updateController();
expect(position.x).toEqual(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toEqual(camera.position.z);
expect(frustumDiff).toEqual(camera.frustum.right - camera.frustum.left);
});
it('zooms out with maximum distance in 2D', function() {
setUp2D();
var frustum = camera.frustum;
frustum.near = 1.0;
frustum.far = 2.0;
frustum.left = -2.0;
frustum.right = 2.0;
frustum.top = 1.0;
frustum.bottom = -1.0;
var maxZoom = 10.0;
controller.minimumZoomDistance = 0.0;
controller.maximumZoomDistance = maxZoom;
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight);
var endPosition = new Cartesian2(canvas.clientWidth / 2, 0);
moveMouse(MouseButtons.RIGHT, startPosition, endPosition);
updateController();
expect(camera.frustum.right).toEqualEpsilon(maxZoom * 0.5, CesiumMath.EPSILON10);
expect(camera.frustum.left).toEqual(-camera.frustum.right);
expect(camera.frustum.top).toEqualEpsilon(maxZoom * 0.25, CesiumMath.EPSILON10);
expect(camera.frustum.bottom).toEqual(-camera.frustum.top);
});
it('rotate counter-clockwise in 2D', function() {
setUp2D();
scene.mapMode2D = MapMode2D.ROTATE;
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 4, canvas.clientHeight / 2);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
moveMouse(MouseButtons.MIDDLE, startPosition, endPosition);
updateController();
expect(position.x).toEqual(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toEqual(camera.position.z);
expect(camera.direction).toEqualEpsilon(Cartesian3.negate(Cartesian3.UNIT_Z, new Cartesian3()), CesiumMath.EPSILON15);
expect(camera.up).toEqualEpsilon(Cartesian3.negate(Cartesian3.UNIT_X, new Cartesian3()), CesiumMath.EPSILON15);
expect(camera.right).toEqualEpsilon(Cartesian3.UNIT_Y, CesiumMath.EPSILON15);
});
it('rotate clockwise in 2D', function() {
setUp2D();
scene.mapMode2D = MapMode2D.ROTATE;
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
var endPosition = new Cartesian2(canvas.clientWidth / 4, canvas.clientHeight / 2);
moveMouse(MouseButtons.MIDDLE, startPosition, endPosition);
updateController();
expect(position.x).toEqual(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toEqual(camera.position.z);
expect(camera.direction).toEqualEpsilon(Cartesian3.negate(Cartesian3.UNIT_Z, new Cartesian3()), CesiumMath.EPSILON15);
expect(camera.up).toEqualEpsilon(Cartesian3.UNIT_X, CesiumMath.EPSILON15);
expect(camera.right).toEqualEpsilon(Cartesian3.negate(Cartesian3.UNIT_Y, new Cartesian3()), CesiumMath.EPSILON15);
});
it('rotates counter-clockwise with mouse position at bottom of the screen', function() {
setUp2D();
scene.mapMode2D = MapMode2D.ROTATE;
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(3 * canvas.clientWidth / 4, 3 * canvas.clientHeight / 4);
var endPosition = new Cartesian2(canvas.clientWidth / 4, 3 * canvas.clientHeight / 4);
moveMouse(MouseButtons.MIDDLE, startPosition, endPosition);
updateController();
expect(position.x).toEqual(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toEqual(camera.position.z);
expect(camera.direction).toEqualEpsilon(Cartesian3.negate(Cartesian3.UNIT_Z, new Cartesian3()), CesiumMath.EPSILON15);
expect(camera.up).toEqualEpsilon(Cartesian3.negate(Cartesian3.UNIT_X, new Cartesian3()), CesiumMath.EPSILON15);
expect(camera.right).toEqualEpsilon(Cartesian3.UNIT_Y, CesiumMath.EPSILON15);
});
it('translate right in Columbus view', function() {
setUpCV();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
var endPosition = new Cartesian2(canvas.clientWidth / 4, canvas.clientHeight / 2);
moveMouse(MouseButtons.LEFT, startPosition, endPosition);
updateController();
expect(position.x).toBeLessThan(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toEqual(camera.position.z);
});
it('translate left in Columbus view', function() {
setUpCV();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 4, canvas.clientHeight / 2);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
moveMouse(MouseButtons.LEFT, startPosition, endPosition);
updateController();
expect(position.x).toBeGreaterThan(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toEqual(camera.position.z);
});
it('translate up in Columbus view', function() {
setUpCV();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
moveMouse(MouseButtons.LEFT, startPosition, endPosition);
updateController();
expect(position.y).toBeGreaterThan(camera.position.y);
expect(position.x).toEqual(camera.position.x);
expect(position.z).toEqual(camera.position.z);
});
it('translate down in Columbus view', function() {
setUpCV();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
moveMouse(MouseButtons.LEFT, startPosition, endPosition);
updateController();
expect(position.y).toBeLessThan(camera.position.y);
expect(position.x).toEqual(camera.position.x);
expect(position.z).toEqual(camera.position.z);
});
it('looks in Columbus view', function() {
setUpCV();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
moveMouse(MouseButtons.LEFT, startPosition, endPosition, true);
updateController();
expect(camera.position).toEqual(position);
expect(Cartesian3.cross(camera.direction, camera.up, new Cartesian3())).toEqualEpsilon(camera.right, CesiumMath.EPSILON12);
expect(Cartesian3.cross(camera.up, camera.right, new Cartesian3())).toEqualEpsilon(camera.direction, CesiumMath.EPSILON12);
expect(Cartesian3.cross(camera.right, camera.direction, new Cartesian3())).toEqualEpsilon(camera.up, CesiumMath.EPSILON12);
});
it('zoom in Columbus view', function() {
setUpCV();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
moveMouse(MouseButtons.RIGHT, startPosition, endPosition);
updateController();
expect(position.x).toEqual(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toBeGreaterThan(camera.position.z);
});
it('zoom out in Columbus view', function() {
setUpCV();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
moveMouse(MouseButtons.RIGHT, startPosition, endPosition);
updateController();
expect(position.x).toEqual(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toBeLessThan(camera.position.z);
});
it('zoom in Columbus view with wheel', function() {
setUpCV();
var position = Cartesian3.clone(camera.position);
simulateMouseWheel(120);
updateController();
expect(position.x).toEqual(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toBeGreaterThan(camera.position.z);
});
it('zoom out in Columbus view with wheel', function() {
setUpCV();
var position = Cartesian3.clone(camera.position);
simulateMouseWheel(-120);
updateController();
expect(position.x).toEqual(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toBeLessThan(camera.position.z);
});
it('rotates in Columbus view', function() {
setUpCV();
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
var endPosition = new Cartesian2(3 * canvas.clientWidth / 8, 3 * canvas.clientHeight / 8);
camera.position.y = -100.0;
moveMouse(MouseButtons.MIDDLE, startPosition, endPosition);
updateController();
expect(Cartesian3.dot(Cartesian3.normalize(camera.position, new Cartesian3()), Cartesian3.UNIT_Z)).toBeGreaterThan(0.0);
expect(Cartesian3.dot(camera.direction, Cartesian3.UNIT_Z)).toBeLessThan(0.0);
expect(Cartesian3.dot(camera.up, Cartesian3.UNIT_Z)).toBeGreaterThan(0.0);
expect(Cartesian3.dot(camera.right, Cartesian3.UNIT_Z)).toBeLessThan(CesiumMath.EPSILON6);
});
it('rotates in Columus view with camera transform set', function() {
setUpCV();
var origin = Cartesian3.fromDegrees(-72.0, 40.0);
camera.lookAtTransform(Transforms.eastNorthUpToFixedFrame(origin), new Cartesian3(1.0, 0.0, 0.0));
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(0, 0);
var endPosition = new Cartesian2(canvas.clientWidth / 4, canvas.clientHeight / 4);
moveMouse(MouseButtons.LEFT, startPosition, endPosition);
updateController();
expect(camera.position).not.toEqual(position);
expect(camera.direction).toEqualEpsilon(Cartesian3.normalize(Cartesian3.negate(camera.position, new Cartesian3()), new Cartesian3()), CesiumMath.EPSILON14);
expect(Cartesian3.cross(camera.direction, camera.up, new Cartesian3())).toEqualEpsilon(camera.right, CesiumMath.EPSILON14);
expect(Cartesian3.cross(camera.right, camera.direction, new Cartesian3())).toEqualEpsilon(camera.up, CesiumMath.EPSILON14);
});
it('zooms in Columus view with camera transform set', function() {
setUpCV();
var origin = Cartesian3.fromDegrees(-72.0, 40.0);
camera._transform = Transforms.eastNorthUpToFixedFrame(origin);
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
moveMouse(MouseButtons.RIGHT, startPosition, endPosition);
updateController();
expect(position.x).toEqual(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toBeGreaterThan(camera.position.z);
});
it('zoom in Columbus view with camera transform set and with wheel', function() {
setUpCV();
var origin = Cartesian3.fromDegrees(-72.0, 40.0);
camera._transform = Transforms.eastNorthUpToFixedFrame(origin);
var position = Cartesian3.clone(camera.position);
simulateMouseWheel(120);
updateController();
expect(position.x).toEqual(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toBeGreaterThan(camera.position.z);
});
it('adds an animation to correct position or zoom in Columbus view', function() {
setUpCV();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(0, canvas.clientHeight / 2);
var endPosition = new Cartesian2(4.0 * canvas.clientWidth, canvas.clientHeight / 2);
moveMouse(MouseButtons.LEFT, startPosition, endPosition);
updateController();
expect(position.x).toBeGreaterThan(camera.position.x);
expect(position.y).toEqual(camera.position.y);
expect(position.z).toEqual(camera.position.z);
expect(controller._tweens.length).toEqual(1);
});
it('pans in 3D', function() {
setUp3D();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
var endPosition = new Cartesian2(3 * canvas.clientWidth / 8, 3 * canvas.clientHeight / 8);
moveMouse(MouseButtons.LEFT, startPosition, endPosition);
updateController();
expect(camera.position).not.toEqual(position);
expect(camera.direction).toEqualEpsilon(Cartesian3.normalize(Cartesian3.negate(camera.position, new Cartesian3()), new Cartesian3()), CesiumMath.EPSILON12);
expect(Cartesian3.cross(camera.direction, camera.up, new Cartesian3())).toEqualEpsilon(camera.right, CesiumMath.EPSILON12);
expect(Cartesian3.cross(camera.right, camera.direction, new Cartesian3())).toEqualEpsilon(camera.up, CesiumMath.EPSILON12);
});
it('pans in 3D with constrained axis', function() {
setUp3D();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
var endPosition = new Cartesian2(3 * canvas.clientWidth / 8, canvas.clientHeight / 2);
camera.constrainedAxis = Cartesian3.clone(Cartesian3.UNIT_Z);
moveMouse(MouseButtons.LEFT, startPosition, endPosition);
updateController();
expect(camera.position).not.toEqual(position);
expect(camera.direction).toEqualEpsilon(Cartesian3.normalize(Cartesian3.negate(camera.position, new Cartesian3()), new Cartesian3()), CesiumMath.EPSILON14);
expect(Cartesian3.cross(camera.direction, camera.up, new Cartesian3())).toEqualEpsilon(camera.right, CesiumMath.EPSILON14);
expect(Cartesian3.cross(camera.right, camera.direction, new Cartesian3())).toEqualEpsilon(camera.up, CesiumMath.EPSILON14);
});
it('rotates in 3D', function() {
setUp3D();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(0, 0);
var endPosition = new Cartesian2(canvas.clientWidth / 4, canvas.clientHeight / 4);
moveMouse(MouseButtons.LEFT, startPosition, endPosition);
updateController();
expect(camera.position).not.toEqual(position);
expect(camera.direction).toEqualEpsilon(Cartesian3.normalize(Cartesian3.negate(camera.position, new Cartesian3()), new Cartesian3()), CesiumMath.EPSILON15);
expect(Cartesian3.cross(camera.direction, camera.up, new Cartesian3())).toEqualEpsilon(camera.right, CesiumMath.EPSILON15);
expect(Cartesian3.cross(camera.right, camera.direction, new Cartesian3())).toEqualEpsilon(camera.up, CesiumMath.EPSILON15);
});
it('rotates with constrained axis', function() {
setUp3D();
var axis = Cartesian3.clone(Cartesian3.UNIT_Z);
camera.constrainedAxis = axis;
var startPosition = new Cartesian2(0.0, 0.0);
var endPosition = new Cartesian2(0.0, canvas.clientHeight);
moveMouse(MouseButtons.LEFT, startPosition, endPosition);
updateController();
expect(camera.position.z).toEqualEpsilon(Cartesian3.magnitude(camera.position), CesiumMath.EPSILON1);
expect(camera.direction).toEqualEpsilon(Cartesian3.negate(axis, new Cartesian3()), CesiumMath.EPSILON4);
expect(Cartesian3.dot(camera.up, axis)).toBeLessThan(CesiumMath.EPSILON2);
expect(camera.right).toEqualEpsilon(Cartesian3.cross(camera.direction, camera.up, new Cartesian3()), CesiumMath.EPSILON4);
});
it('zoom in 3D', function() {
setUp3D();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
moveMouse(MouseButtons.RIGHT, startPosition, endPosition);
updateController();
expect(Cartesian3.magnitude(position)).toBeGreaterThan(Cartesian3.magnitude(camera.position));
});
it('zoom in 3D to point 0,0', function() {
setUp3D();
scene.globe = new MockGlobe(scene.mapProjection.ellipsoid);
updateController();
camera.setView({
destination : Cartesian3.fromDegrees(-72.0, 40.0, 1.0)
});
updateController();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(0, 0);
var endPosition = new Cartesian2(0, canvas.clientHeight / 2);
moveMouse(MouseButtons.RIGHT, startPosition, endPosition);
updateController();
expect(Cartesian3.magnitude(position)).toBeGreaterThan(Cartesian3.magnitude(camera.position));
});
it('zoom out in 3D', function() {
setUp3D();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
moveMouse(MouseButtons.RIGHT, startPosition, endPosition);
updateController();
expect(Cartesian3.magnitude(position)).toBeLessThan(Cartesian3.magnitude(camera.position));
});
it('zooms out to maximum height in 3D', function() {
setUp3D();
var positionCart = Ellipsoid.WGS84.cartesianToCartographic(camera.position);
positionCart.height = 0.0;
camera.position = Ellipsoid.WGS84.cartographicToCartesian(positionCart);
var maxDist = 100.0;
controller.minimumZoomDistance = 0.0;
controller.maximumZoomDistance = maxDist;
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight * 50);
var endPosition = new Cartesian2(canvas.clientWidth / 2, 0);
moveMouse(MouseButtons.RIGHT, startPosition, endPosition);
updateController();
var height = Ellipsoid.WGS84.cartesianToCartographic(camera.position).height;
expect(height).toEqualEpsilon(maxDist, CesiumMath.EPSILON2);
});
it('zoom in 3D with wheel', function() {
setUp3D();
var position = Cartesian3.clone(camera.position);
var heading = camera.heading;
var pitch = camera.pitch;
var roll = camera.roll;
simulateMouseWheel(120);
updateController();
expect(Cartesian3.magnitude(position)).toBeGreaterThan(Cartesian3.magnitude(camera.position));
expect(camera.heading).toBeCloseTo(heading, 10);
expect(camera.pitch).toBeCloseTo(pitch, 10);
expect(camera.roll).toBeCloseTo(roll, 10);
});
it('zoom out in 3D with wheel', function() {
setUp3D();
var position = Cartesian3.clone(camera.position);
var heading = camera.heading;
var pitch = camera.pitch;
var roll = camera.roll;
simulateMouseWheel(-120);
updateController();
expect(Cartesian3.magnitude(position)).toBeLessThan(Cartesian3.magnitude(camera.position));
expect(camera.heading).toBeCloseTo(heading, 10);
expect(camera.pitch).toBeCloseTo(pitch, 10);
expect(camera.roll).toBeCloseTo(roll, 10);
});
it('zoom in 3D with orthographic projection', function() {
setUp3D();
var frustum = new OrthographicFrustum();
frustum.aspectRatio = 1.0;
frustum.width = 20.0;
camera.frustum = frustum;
expect(frustum.projectionMatrix).toBeDefined();
camera.setView({ destination : Camera.DEFAULT_VIEW_RECTANGLE });
var position = Cartesian3.clone(camera.position);
var frustumWidth = camera.frustum.width;
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
moveMouse(MouseButtons.RIGHT, startPosition, endPosition);
updateController();
expect(Cartesian3.magnitude(position)).toBeGreaterThan(Cartesian3.magnitude(camera.position));
expect(frustumWidth).toBeGreaterThan(camera.frustum.width);
});
it('zoom out in 3D with orthographic projection', function() {
setUp3D();
var frustum = new OrthographicFrustum();
frustum.aspectRatio = 1.0;
frustum.width = 20.0;
camera.frustum = frustum;
expect(frustum.projectionMatrix).toBeDefined();
camera.setView({ destination : Camera.DEFAULT_VIEW_RECTANGLE });
var position = Cartesian3.clone(camera.position);
var frustumWidth = camera.frustum.width;
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
moveMouse(MouseButtons.RIGHT, startPosition, endPosition);
updateController();
expect(Cartesian3.magnitude(position)).toBeLessThan(Cartesian3.magnitude(camera.position));
expect(frustumWidth).toBeLessThan(camera.frustum.width);
});
it('tilts in 3D', function() {
setUp3D();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
moveMouse(MouseButtons.MIDDLE, startPosition, endPosition);
updateController();
expect(camera.position).not.toEqual(position);
expect(camera.direction).not.toEqualEpsilon(Cartesian3.normalize(Cartesian3.negate(camera.position, new Cartesian3()), new Cartesian3()), CesiumMath.EPSILON14);
expect(Cartesian3.cross(camera.direction, camera.up, new Cartesian3())).toEqualEpsilon(camera.right, CesiumMath.EPSILON14);
expect(Cartesian3.cross(camera.right, camera.direction, new Cartesian3())).toEqualEpsilon(camera.up, CesiumMath.EPSILON14);
var ray = new Ray(camera.positionWC, camera.directionWC);
var intersection = IntersectionTests.rayEllipsoid(ray, scene.mapProjection.ellipsoid);
expect(intersection).toBeDefined();
});
it('does not tilt in the wrong direction', function() {
setUp3D();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
var endPosition = new Cartesian2(canvas.clientWidth / 2, 3 * canvas.clientHeight / 4);
moveMouse(MouseButtons.MIDDLE, startPosition, endPosition);
updateController();
expect(camera.position).toEqualEpsilon(position, CesiumMath.EPSILON8);
expect(camera.direction).toEqualEpsilon(Cartesian3.normalize(Cartesian3.negate(camera.position, new Cartesian3()), new Cartesian3()), CesiumMath.EPSILON15);
expect(Cartesian3.cross(camera.direction, camera.up, new Cartesian3())).toEqualEpsilon(camera.right, CesiumMath.EPSILON14);
expect(Cartesian3.cross(camera.right, camera.direction, new Cartesian3())).toEqualEpsilon(camera.up, CesiumMath.EPSILON15);
});
it('tilts at the minimum zoom distance', function() {
setUp3D();
var positionCart = Ellipsoid.WGS84.cartesianToCartographic(camera.position);
positionCart.height = controller.minimumZoomDistance;
camera.position = Ellipsoid.WGS84.cartographicToCartesian(positionCart);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight);
var endPosition = new Cartesian2(canvas.clientWidth / 2, 0);
moveMouse(MouseButtons.MIDDLE, startPosition, endPosition);
updateController();
var height = Ellipsoid.WGS84.cartesianToCartographic(camera.position).height;
expect(height).toBeLessThan(controller.minimumZoomDistance + 10.0);
expect(Cartesian3.cross(camera.direction, camera.up, new Cartesian3())).toEqualEpsilon(camera.right, CesiumMath.EPSILON14);
expect(Cartesian3.cross(camera.right, camera.direction, new Cartesian3())).toEqualEpsilon(camera.up, CesiumMath.EPSILON14);
});
it('looks in 3D', function() {
setUp3D();
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
moveMouse(MouseButtons.LEFT, startPosition, endPosition, true);
updateController();
expect(camera.position).toEqual(position);
expect(camera.direction).not.toEqual(Cartesian3.normalize(Cartesian3.negate(camera.position, new Cartesian3()), new Cartesian3()));
expect(Cartesian3.cross(camera.direction, camera.up, new Cartesian3())).toEqualEpsilon(camera.right, CesiumMath.EPSILON12);
expect(Cartesian3.cross(camera.up, camera.right, new Cartesian3())).toEqualEpsilon(camera.direction, CesiumMath.EPSILON12);
expect(Cartesian3.cross(camera.right, camera.direction, new Cartesian3())).toEqualEpsilon(camera.up, CesiumMath.EPSILON12);
});
it('pans with constrained axis other than z-axis', function() {
setUp3D();
camera.position = new Cartesian3(0.0, 2.0 * Ellipsoid.WGS84.maximumRadius, 0.0);
camera.direction = Cartesian3.normalize(Cartesian3.negate(camera.position, new Cartesian3()), new Cartesian3());
camera.up = Cartesian3.clone(Cartesian3.UNIT_X);
camera.right = Cartesian3.cross(camera.direction, camera.up, new Cartesian3());
var axis = Cartesian3.clone(Cartesian3.UNIT_X);
camera.constrainedAxis = axis;
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
moveMouse(MouseButtons.LEFT, startPosition, endPosition);
updateController();
expect(Cartesian3.dot(camera.position, axis)).toBeGreaterThan(0.0);
expect(camera.direction).toEqualEpsilon(Cartesian3.normalize(Cartesian3.negate(camera.position, new Cartesian3()), new Cartesian3()), CesiumMath.EPSILON14);
expect(camera.right).toEqualEpsilon(Cartesian3.normalize(Cartesian3.cross(axis, camera.position, new Cartesian3()), new Cartesian3()), CesiumMath.EPSILON14);
expect(camera.up).toEqualEpsilon(Cartesian3.cross(camera.right, camera.direction, new Cartesian3()), CesiumMath.EPSILON14);
});
it('pans with constrained axis and is tilted', function() {
setUp3D();
camera.position = new Cartesian3(0.0, 2.0 * Ellipsoid.WGS84.maximumRadius, 0.0);
camera.direction = Cartesian3.negate(Cartesian3.normalize(camera.position, new Cartesian3()), new Cartesian3());
camera.up = Cartesian3.clone(Cartesian3.UNIT_X);
camera.right = Cartesian3.cross(camera.direction, camera.up, new Cartesian3());
var axis = Cartesian3.clone(Cartesian3.UNIT_Z);
camera.constrainedAxis = axis;
var startPosition = new Cartesian2(canvas.clientWidth * 0.5, canvas.clientHeight * 0.25);
var endPosition = new Cartesian2(canvas.clientWidth * 0.5, canvas.clientHeight * 0.75);
moveMouse(MouseButtons.LEFT, startPosition, endPosition);
updateController();
expect(Cartesian3.dot(camera.position, axis)).toBeLessThan(CesiumMath.EPSILON2);
expect(camera.direction).toEqualEpsilon(Cartesian3.negate(Cartesian3.normalize(camera.position, new Cartesian3()), new Cartesian3()), CesiumMath.EPSILON12);
expect(camera.right).toEqualEpsilon(axis, CesiumMath.EPSILON12);
expect(camera.up).toEqualEpsilon(Cartesian3.cross(camera.right, camera.direction, new Cartesian3()), CesiumMath.EPSILON12);
});
it('controller does not modify the camera after re-enabling motion', function() {
setUp3D();
var position = Cartesian3.clone(camera.position);
var direction = Cartesian3.clone(camera.direction);
var up = Cartesian3.clone(camera.up);
var right = Cartesian3.clone(camera.right);
var startPosition = new Cartesian2(0.0, 0.0);
var endPosition = new Cartesian2(canvas.clientWidth, canvas.clientHeight);
controller.enableRotate = false;
moveMouse(MouseButtons.LEFT, startPosition, endPosition);
updateController();
expect(camera.position).toEqual(position);
expect(camera.direction).toEqual(direction);
expect(camera.up).toEqual(up);
expect(camera.right).toEqual(right);
controller.enableRotate = true;
updateController();
expect(camera.position).toEqual(position);
expect(camera.direction).toEqual(direction);
expect(camera.up).toEqual(up);
expect(camera.right).toEqual(right);
});
it('can set input type to undefined', function() {
setUp3D();
controller.zoomEventTypes = undefined;
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
moveMouse(MouseButtons.RIGHT, startPosition, endPosition);
updateController();
expect(camera.position).toEqual(position);
});
it('can change default input', function() {
setUp3D();
controller.translateEventTypes = undefined;
controller.rotateEventTypes = undefined;
controller.tiltEventTypes = undefined;
controller.lookEventTypes = undefined;
var position = Cartesian3.clone(camera.position);
var startPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 4);
var endPosition = new Cartesian2(canvas.clientWidth / 2, canvas.clientHeight / 2);
controller.zoomEventTypes = CameraEventType.LEFT_DRAG;
moveMouse(MouseButtons.LEFT, startPosition, endPosition);
updateController();
expect(Cartesian3.magnitude(camera.position)).toBeLessThan(Cartesian3.magnitude(position));
position = Cartesian3.clone(camera.position);
controller.zoomEventTypes = {
eventType : CameraEventType.LEFT_DRAG,
modifier : KeyboardEventModifier.SHIFT
};
moveMouse(MouseButtons.LEFT, endPosition, startPosition, true);
updateController();
expect(Cartesian3.magnitude(camera.position)).toBeGreaterThan(Cartesian3.magnitude(position));
position = Cartesian3.clone(camera.position);
controller.zoomEventTypes = [
CameraEventType.MIDDLE_DRAG,
{
eventType : CameraEventType.LEFT_DRAG,
modifier : KeyboardEventModifier.SHIFT
}
];
moveMouse(MouseButtons.MIDDLE, startPosition, endPosition);
updateController();
expect(Cartesian3.magnitude(camera.position)).toBeLessThan(Cartesian3.magnitude(position));
position = Cartesian3.clone(camera.position);
moveMouse(MouseButtons.LEFT, endPosition, startPosition, true);
updateController();
expect(Cartesian3.magnitude(camera.position)).toBeGreaterThan(Cartesian3.magnitude(position));
});
it('camera does not go below the terrain in 3D', function() {
setUp3D();
scene.globe = new MockGlobe(scene.mapProjection.ellipsoid);
updateController();
camera.setView({
destination : Cartesian3.fromDegrees(-72.0, 40.0, 1.0)
});
updateController();
expect(camera.positionCartographic.height).toEqualEpsilon(controller.minimumZoomDistance, CesiumMath.EPSILON7);
});
it('camera does not go below the terrain in CV', function() {
setUpCV();
scene.globe = new MockGlobe(scene.mapProjection.ellipsoid);
updateController();
camera.setView({
destination : Cartesian3.fromDegrees(-72.0, 40.0, 1.0)
});
updateController();
expect(camera.position.z).toEqualEpsilon(controller.minimumZoomDistance, CesiumMath.EPSILON7);
});
it('camera does go below the terrain in 3D when collision detection is disabled', function() {
setUp3D();
scene.globe = new MockGlobe(scene.mapProjection.ellipsoid);
controller.enableCollisionDetection = false;
updateController();
camera.setView({
destination : Cartesian3.fromDegrees(-72.0, 40.0, -10.0)
});
updateController();
expect(camera.positionCartographic.height).toBeLessThan(controller.minimumZoomDistance);
});
it('camera does go below the terrain in CV when collision detection is disabled', function() {
setUpCV();
scene.globe = new MockGlobe(scene.mapProjection.ellipsoid);
controller.enableCollisionDetection = false;
updateController();
camera.setView({
destination : Cartesian3.fromDegrees(-72.0, 40.0, -10.0)
});
updateController();
expect(camera.position.z).toBeLessThan(controller.minimumZoomDistance);
});
it('camera does not go below the terrain in 3D with the transform set', function() {
setUp3D();
scene.globe = new MockGlobe(scene.mapProjection.ellipsoid);
updateController();
camera.lookAt(Cartesian3.fromDegrees(-72.0, 40.0, 1.0), new Cartesian3(1.0, 1.0, -10.0));
updateController();
expect(camera.positionCartographic.height).toBeGreaterThanOrEqualTo(controller.minimumZoomDistance);
});
it('camera does not go below the terrain in CV with the transform set', function() {
setUpCV();
scene.globe = new MockGlobe(scene.mapProjection.ellipsoid);
updateController();
camera.lookAt(Cartesian3.fromDegrees(-72.0, 40.0, 1.0), new Cartesian3(1.0, 1.0, -10.0));
updateController();
expect(camera.positionWC.x).toEqualEpsilon(controller.minimumZoomDistance, CesiumMath.EPSILON8);
});
it('is destroyed', function() {
expect(controller.isDestroyed()).toEqual(false);
controller.destroy();
expect(controller.isDestroyed()).toEqual(true);
});
});